growth Prototype

AGGREGATION FIELD

Drifting particles touch the structure and become part of a growing branch.
GROWING
First observation Use SEED or draw directly on the field. BARRIER blocks growth, NUTRIENT bends nearby paths, and CLEAR cuts the field back.
WALKER / ATTACH / CLUSTER / FRONT
cluster 1 / walkers 0
OBS-000 / CRYSTAL / 00:00

SYSTEM NOTE

Growth from contact.

A visual aggregation growth model. Not a scientific materials simulator.

OPERATION GUIDE

Touch the growth front.

  • SEED creates a new attachment point.
  • BARRIER blocks the drifting particles.
  • NUTRIENT bends growth toward a soft pull.
  • CLEAR cuts a quiet gap into the structure.

OBSERVATION POINTS

Watch where the edge survives.

  • Crystal grows outward from a center seed.
  • Lightning and root presets stretch growth along directed fields.
  • AGE and FRONT lenses reveal how the branch was built.

OBSERVATION GUIDE

Touchpoints for Observation

Observe wandering particles attaching to a cluster and growing crystal, coral, root, or lightning-like forms.

  • Switch pattern and lens, adjust spawn and stickiness, and place seed, barrier, or nutrient marks.
  • The active front shows where growth can happen next.
  • High stickiness makes dense growth; drift pulls the structure off balance.

This is a visual aggregation growth model, not a scientific materials simulator.

Runs inside the browser with no upload and no registration.


SYSTEM NOTE

walker(t + 1) = walker(t) + random step + drift. Walkers attach to a cluster and grow branching structures.

OBSERVATION POLICY

This lab runs in your browser. No image, pointer trace, or input is uploaded by this prototype.