FACILITY GUIDE / FIRST VISIT
Observe first. Read the trace later.
FRACTARIUM is not a lecture hall or a formal simulator suite. It is a browser-based observation facility where you can touch a field, disturb a pattern, switch a mode, and watch what the system leaves behind.
FRACTARIUM is one observation facility operated from HAIJIN LAB.
ORIENTATION
WHAT THIS PLACE IS
01 / OBSERVE
Start with motion, not explanation. Each chamber gives you a live field: a fractal plane, a wave, a swarm, a sandpile, a pulse network, or another small world. Touch it first, then read the notes if you want the deeper layer.02 / INTERFERE
Small changes are part of the exhibit. Drag, click, switch presets, change sliders, trigger bursts, drop ink, open cells, or add grains. The useful question is often not "what is the answer?" but "what changes when I disturb it?"03 / KEEP A TRACE
Save the field when it feels alive. Most chambers can save a PNG of the current field. The saved image stays local to your browser, like a small observation plate from a visit.STARTING POINTS
CHOOSE BY WHAT YOU WANT TO WATCH
SHAPE / SPACE
If you want geometry to bend. Try Fractal Zoomer, Complex Function Warper, Sphere-to-Plane Mapper, Infinite Tile Disk, or 4D Shadow Projector. These labs make space fold, stretch, repeat, or cast strange shadows.MOTION / FIELD
If you want paths, waves, and forces. Try Chaos Map Lab, Flow Field Painter, Resonance Tuner, Equation Motion Engine, or Gravity Slingshot. These are good first stops for watching motion change under a rule.EMERGENCE / LIFE-LIKE
If you want simple parts to behave together. Try Slime Route Builder, Ecosystem Balancer, Cell Rule Playground, Swarm Rule Mixer, or Mutation Chain Lab. They are visual models, not biological or medical analysis tools.GROWTH / THRESHOLD
If you want structures to appear suddenly. Try Reaction Diffusion, DLA Growth, Avalanche Sandpile, Percolation Threshold, or Decision Collapse Tree. Watch local changes become patterns, branches, cascades, or connections.MATERIAL / SIGNAL
If you want visible traces and routes. Try Ink Plume Tank, Discharge Dynamics, Pulse Route Network, Gravity Lens Warper, Knot Crossing Inspector, Phase Transition Furnace, Territory Splitter, or Magnetic Field Sandbox. These chambers focus on visible traces, boundaries, polarity, delay, and route memory.NOT A FORMAL TOOL
This is an observation facility. The chambers are made for tactile understanding and visual exploration. They are not engineering solvers, medical tools, lab procedures, or strict academic reproductions.ROUTES BY MOOD
Choose the doorway before the chamber
GEOMETRY
Shape & Space For days when you want space to bend, fold, stretch, and reveal hidden structure. 19 LAB routeFIELD
Fields in Motion For watching invisible forces become trails, currents, wakes, waves, and pressure. 23 LAB routeGROWTH
Growth & Thresholds For patterns that branch, crystallize, topple, connect, melt, or grow from rules. 8 LAB routeSIGNAL
Signals & Networks For timing, rerouting, resonance, equations, chaos, and branching decisions. 16 LAB routeLIFE-LIKE
Life-like Emergence For systems that feel alive without pretending to be biology or medicine. 5 LAB routeSTRUCTURE
Structures & Symmetries For borders, copies, gaps, crossings, and higher-dimensional shadows that leave structure behind. 21 LAB routeGUIDE CATEGORIES
Choose a route before choosing a LAB
GEOMETRY
Geometry Chambers For projection, shape, folding space, complex maps, knots, and lens-like distortion.FIELD
Field & Flow Chambers For particles, currents, polarity, discharge paths, and collective motion.GROWTH
Growth & Pattern Chambers For patterns that grow, connect, collapse, or shift state while you watch.SIGNAL
Signal & Dynamics Chambers For timing, oscillation, delay, sensitivity, and pulse-route memory.STRUCTURE
Structure & Information Chambers For branches, inherited echoes, territories, and information leaving visible structure.OBSERVATION ROUTE
92 ACTIVE CHAMBERS
01
SPACE
Fractal Zoomer
02
TIME
Chaos Map Lab
03
FLOW
Flow Field Painter
04
RESONANCE
Resonance Tuner
05
NETWORK
Slime Route Builder
06
LIFE
Ecosystem Balancer
07
ORBIT
Gravity Slingshot
08
DIMENSION
4D Shadow Projector
09
CELL
Cell Rule Playground
10
EQUATION
Equation Motion Engine
11
BRANCH
Decision Collapse Tree
12
COMPLEX
Complex Function Warper
13
PROJECTION
Sphere-to-Plane Mapper
14
HYPERBOLIC
Infinite Tile Disk
15
ECHO
Mutation Chain Lab
16
SWARM
Swarm Rule Mixer
17
INK
Ink Plume Tank
18
REACTION
Pattern Chemistry Lab
19
GROWTH
Particle Branch Builder
20
DISCHARGE
Lightning Generator
21
CRITICAL
Avalanche Sandpile
22
PULSE
Pulse Route Network
23
THRESHOLD
Threshold Grid
24
LENS
Gravity Lens Warper
25
KNOT
Knot Crossing Inspector
26
PHASE
Phase Transition Furnace
27
TERRITORY
Territory Splitter
28
MAGNETIC
Magnetic Field Sandbox
29
SYMMETRY
Symmetry Copy Maker
30
INTERFERENCE
Wave Interference Basin
31
GRAMMAR
Rule-Grown Garden
32
GAP
Prime Gap Constellation
33
MODULAR
Modular Domain Explorer
34
RADON
Projection Scanner
35
CRYSTAL
Crystal Growth Furnace
36
VORTEX
Vortex Flow Mixer
37
NEURAL
Neural Pulse Network
38
IMMUNE
Virus Defense Arena
39
RESISTANCE
Flow Tank Lab
40
GRID FLOW
Obstacle Flow Lab
41
WAKE
Karman Vortex Tank
42
PROJECTION
CFD Solver Lab
43
CANDIDATE
AI Word Flow
44
MONODROMY
Riemann Sheet Navigator
45
SPECTRUM
Spectral Drum
46
TOPOLOGY
Topology Flood
47
TRANSPORT
Optimal Transport Workbench
48
ROOT BRAID
Polynomial Root Braid Comparator
49
P-ADIC / LIFT
P-adic Lift Tree
50
GROUP LAW
Elliptic Curve Group Law
51
LATTICE
Lattice Reduction Forge
52
HYPERBOLIC / ISOMETRY
Hyperbolic Isometry Studio
53
TROPICAL / BALANCE
Tropical Curve Balancer
54
COCHAIN / HODGE
Hodge Decomposition Workbench
55
TIME / SYNCHRONIZATION
Temporal Entrainment Chamber
56
CAUSALITY / LIGHT CONE
Causal Cone Observatory
57
TIME / SYNCHRONIZATION
Distributed Clock Network
58
TIME / ALIASING
Temporal Aliasing Observatory
59
TIME / SYNCHRONIZATION
Collective Synchronization Transition Field
60
PROBABILITY / DIFFUSION
Random Walk Diffusion Field
61
OPTICS / DISPERSION
Prism Dispersion Observatory
62
LIGHT / TRANSPORT
Radiance Cascade Light Transport Field
63
GEOMETRY / FRACTAL VOLUME
Sierpiński Tetrahedron Observatory
64
FLOW / ADVECTION
Volumetric Advection Field
65
GEOMETRY / HARMONICS
Spherical Harmonic Surface Observatory
66
WAVE / DISPERSION
Spectral Wave Surface Field
67
PHASE SPACE
Symplectic Map Phase-Space Observatory
68
GEOMETRY / CURVATURE
Discrete Curvature Mesh Observatory
69
GRAPH / DIFFUSION
Graph Spectral Diffusion Field
70
DENSITY / WASSERSTEIN GEODESIC
Optimal Transport Density Geodesic Observatory
71
QUASICRYSTAL / DIFFRACTION
Quasicrystal Diffraction Observatory
72
SCALE / RENORMALIZATION GROUP
Renormalization Flow Observatory
73
FIELD / EIKONAL WAVEFRONT
Eikonal Geodesic Wavefront Observatory
74
QUANTUM / HOLONOMY
Berry Phase Holonomy Observatory
75
CRITICAL POINT / LEVEL SET
Morse Landscape Observatory
76
GROWTH / CATASTROPHE EQUILIBRIA
Catastrophe Surface Observatory
77
STRUCTURE / NOETHER CONSERVATION
Noether Symmetry Conservation Observatory
78
GEOMETRY / MODULAR FAREY TESSELLATION
Modular Geodesic Tessellation Observatory
79
WAVE / NONLINEAR DISPERSION
Soliton Scattering Field
80
STRUCTURE / RANDOM GRAPH
Random Graph Giant Component Observatory
81
DEFECT / WINDING
Topological Defect Winding Observatory
82
STATIC EQUILIBRIUM / CATENARY
Catenary Chain Observatory
83
SURFACE TENSION / CAPILLARY BALANCE
Capillary Rise Observatory
84
PARTICLE / TRACK VISIBILITY
Cloud Chamber Track Observatory
85
FIELD / PHOTOELASTIC STRESS
Photoelastic Stress Observatory
86
DYNAMICS / POINCARÉ SECTION
Double Pendulum Poincaré Observatory
87
QUANTUM / TUNNELING
Quantum Tunneling Observatory
88
GEOMETRY / MINIMAL SURFACE
Catenoid Minimal Surface Observatory
89
LATTICE / BAND GAP
Phononic Band Gap Observatory
90
OPTICS / FRESNEL DIFFRACTION
Fresnel Diffraction Observatory
91
DYNAMICS / BILLIARD
Dynamical Billiard Observatory
92
STOCHASTIC / ESCAPE
Kramers Escape Observatory
VISITOR NOTES
HOW TO USE THE FACILITY
READING
Use the notes as a second layer. Each LAB includes operation panels, observation notes, and formula or rule notes. You do not need them to begin, but they give the serious layer something to hold onto.LANGUAGE
Move between English and Japanese freely. The English and Japanese routes match, so you can switch languages without losing your place.LOCALITY
Nothing needs to be uploaded. The chambers run in your browser. Images you save are generated from the canvas you are viewing, and the facility is designed to stay quiet and lightweight.