FACILITY GUIDE / FIRST VISIT

Observe first. Read the trace later.

FRACTARIUM is not a lecture hall or a formal simulator suite. It is a browser-based observation facility where you can touch a field, disturb a pattern, switch a mode, and watch what the system leaves behind.

FRACTARIUM is one observation facility operated from HAIJIN LAB.

ORIENTATION

WHAT THIS PLACE IS

01 / OBSERVE

Start with motion, not explanation. Each chamber gives you a live field: a fractal plane, a wave, a swarm, a sandpile, a pulse network, or another small world. Touch it first, then read the notes if you want the deeper layer.

02 / INTERFERE

Small changes are part of the exhibit. Drag, click, switch presets, change sliders, trigger bursts, drop ink, open cells, or add grains. The useful question is often not "what is the answer?" but "what changes when I disturb it?"

03 / KEEP A TRACE

Save the field when it feels alive. Most chambers can save a PNG of the current field. The saved image stays local to your browser, like a small observation plate from a visit.

STARTING POINTS

CHOOSE BY WHAT YOU WANT TO WATCH

SHAPE / SPACE

If you want geometry to bend. Try Fractal Zoomer, Complex Function Warper, Sphere-to-Plane Mapper, Infinite Tile Disk, or 4D Shadow Projector. These labs make space fold, stretch, repeat, or cast strange shadows.

MOTION / FIELD

If you want paths, waves, and forces. Try Chaos Map Lab, Flow Field Painter, Resonance Tuner, Equation Motion Engine, or Gravity Slingshot. These are good first stops for watching motion change under a rule.

EMERGENCE / LIFE-LIKE

If you want simple parts to behave together. Try Slime Route Builder, Ecosystem Balancer, Cell Rule Playground, Swarm Rule Mixer, or Mutation Chain Lab. They are visual models, not biological or medical analysis tools.

GROWTH / THRESHOLD

If you want structures to appear suddenly. Try Reaction Diffusion, DLA Growth, Avalanche Sandpile, Percolation Threshold, or Decision Collapse Tree. Watch local changes become patterns, branches, cascades, or connections.

MATERIAL / SIGNAL

If you want visible traces and routes. Try Ink Plume Tank, Discharge Dynamics, Pulse Route Network, Gravity Lens Warper, Knot Crossing Inspector, Phase Transition Furnace, Territory Splitter, or Magnetic Field Sandbox. These chambers focus on visible traces, boundaries, polarity, delay, and route memory.

NOT A FORMAL TOOL

This is an observation facility. The chambers are made for tactile understanding and visual exploration. They are not engineering solvers, medical tools, lab procedures, or strict academic reproductions.

ROUTES BY MOOD

Choose the doorway before the chamber

GEOMETRY

Shape & Space For days when you want space to bend, fold, stretch, and reveal hidden structure. 19 LAB route

FIELD

Fields in Motion For watching invisible forces become trails, currents, wakes, waves, and pressure. 23 LAB route

GROWTH

Growth & Thresholds For patterns that branch, crystallize, topple, connect, melt, or grow from rules. 8 LAB route

SIGNAL

Signals & Networks For timing, rerouting, resonance, equations, chaos, and branching decisions. 16 LAB route

LIFE-LIKE

Life-like Emergence For systems that feel alive without pretending to be biology or medicine. 5 LAB route

STRUCTURE

Structures & Symmetries For borders, copies, gaps, crossings, and higher-dimensional shadows that leave structure behind. 21 LAB route

GUIDE CATEGORIES

Choose a route before choosing a LAB

GEOMETRY

Geometry Chambers For projection, shape, folding space, complex maps, knots, and lens-like distortion.

FIELD

Field & Flow Chambers For particles, currents, polarity, discharge paths, and collective motion.

GROWTH

Growth & Pattern Chambers For patterns that grow, connect, collapse, or shift state while you watch.

SIGNAL

Signal & Dynamics Chambers For timing, oscillation, delay, sensitivity, and pulse-route memory.

STRUCTURE

Structure & Information Chambers For branches, inherited echoes, territories, and information leaving visible structure.

OBSERVATION ROUTE

92 ACTIVE CHAMBERS

01 SPACE Fractal Zoomer 02 TIME Chaos Map Lab 03 FLOW Flow Field Painter 04 RESONANCE Resonance Tuner 05 NETWORK Slime Route Builder 06 LIFE Ecosystem Balancer 07 ORBIT Gravity Slingshot 08 DIMENSION 4D Shadow Projector 09 CELL Cell Rule Playground 10 EQUATION Equation Motion Engine 11 BRANCH Decision Collapse Tree 12 COMPLEX Complex Function Warper 13 PROJECTION Sphere-to-Plane Mapper 14 HYPERBOLIC Infinite Tile Disk 15 ECHO Mutation Chain Lab 16 SWARM Swarm Rule Mixer 17 INK Ink Plume Tank 18 REACTION Pattern Chemistry Lab 19 GROWTH Particle Branch Builder 20 DISCHARGE Lightning Generator 21 CRITICAL Avalanche Sandpile 22 PULSE Pulse Route Network 23 THRESHOLD Threshold Grid 24 LENS Gravity Lens Warper 25 KNOT Knot Crossing Inspector 26 PHASE Phase Transition Furnace 27 TERRITORY Territory Splitter 28 MAGNETIC Magnetic Field Sandbox 29 SYMMETRY Symmetry Copy Maker 30 INTERFERENCE Wave Interference Basin 31 GRAMMAR Rule-Grown Garden 32 GAP Prime Gap Constellation 33 MODULAR Modular Domain Explorer 34 RADON Projection Scanner 35 CRYSTAL Crystal Growth Furnace 36 VORTEX Vortex Flow Mixer 37 NEURAL Neural Pulse Network 38 IMMUNE Virus Defense Arena 39 RESISTANCE Flow Tank Lab 40 GRID FLOW Obstacle Flow Lab 41 WAKE Karman Vortex Tank 42 PROJECTION CFD Solver Lab 43 CANDIDATE AI Word Flow 44 MONODROMY Riemann Sheet Navigator 45 SPECTRUM Spectral Drum 46 TOPOLOGY Topology Flood 47 TRANSPORT Optimal Transport Workbench 48 ROOT BRAID Polynomial Root Braid Comparator 49 P-ADIC / LIFT P-adic Lift Tree 50 GROUP LAW Elliptic Curve Group Law 51 LATTICE Lattice Reduction Forge 52 HYPERBOLIC / ISOMETRY Hyperbolic Isometry Studio 53 TROPICAL / BALANCE Tropical Curve Balancer 54 COCHAIN / HODGE Hodge Decomposition Workbench 55 TIME / SYNCHRONIZATION Temporal Entrainment Chamber 56 CAUSALITY / LIGHT CONE Causal Cone Observatory 57 TIME / SYNCHRONIZATION Distributed Clock Network 58 TIME / ALIASING Temporal Aliasing Observatory 59 TIME / SYNCHRONIZATION Collective Synchronization Transition Field 60 PROBABILITY / DIFFUSION Random Walk Diffusion Field 61 OPTICS / DISPERSION Prism Dispersion Observatory 62 LIGHT / TRANSPORT Radiance Cascade Light Transport Field 63 GEOMETRY / FRACTAL VOLUME Sierpiński Tetrahedron Observatory 64 FLOW / ADVECTION Volumetric Advection Field 65 GEOMETRY / HARMONICS Spherical Harmonic Surface Observatory 66 WAVE / DISPERSION Spectral Wave Surface Field 67 PHASE SPACE Symplectic Map Phase-Space Observatory 68 GEOMETRY / CURVATURE Discrete Curvature Mesh Observatory 69 GRAPH / DIFFUSION Graph Spectral Diffusion Field 70 DENSITY / WASSERSTEIN GEODESIC Optimal Transport Density Geodesic Observatory 71 QUASICRYSTAL / DIFFRACTION Quasicrystal Diffraction Observatory 72 SCALE / RENORMALIZATION GROUP Renormalization Flow Observatory 73 FIELD / EIKONAL WAVEFRONT Eikonal Geodesic Wavefront Observatory 74 QUANTUM / HOLONOMY Berry Phase Holonomy Observatory 75 CRITICAL POINT / LEVEL SET Morse Landscape Observatory 76 GROWTH / CATASTROPHE EQUILIBRIA Catastrophe Surface Observatory 77 STRUCTURE / NOETHER CONSERVATION Noether Symmetry Conservation Observatory 78 GEOMETRY / MODULAR FAREY TESSELLATION Modular Geodesic Tessellation Observatory 79 WAVE / NONLINEAR DISPERSION Soliton Scattering Field 80 STRUCTURE / RANDOM GRAPH Random Graph Giant Component Observatory 81 DEFECT / WINDING Topological Defect Winding Observatory 82 STATIC EQUILIBRIUM / CATENARY Catenary Chain Observatory 83 SURFACE TENSION / CAPILLARY BALANCE Capillary Rise Observatory 84 PARTICLE / TRACK VISIBILITY Cloud Chamber Track Observatory 85 FIELD / PHOTOELASTIC STRESS Photoelastic Stress Observatory 86 DYNAMICS / POINCARÉ SECTION Double Pendulum Poincaré Observatory 87 QUANTUM / TUNNELING Quantum Tunneling Observatory 88 GEOMETRY / MINIMAL SURFACE Catenoid Minimal Surface Observatory 89 LATTICE / BAND GAP Phononic Band Gap Observatory 90 OPTICS / FRESNEL DIFFRACTION Fresnel Diffraction Observatory 91 DYNAMICS / BILLIARD Dynamical Billiard Observatory 92 STOCHASTIC / ESCAPE Kramers Escape Observatory

VISITOR NOTES

HOW TO USE THE FACILITY

READING

Use the notes as a second layer. Each LAB includes operation panels, observation notes, and formula or rule notes. You do not need them to begin, but they give the serious layer something to hold onto.

LANGUAGE

Move between English and Japanese freely. The English and Japanese routes match, so you can switch languages without losing your place.

LOCALITY

Nothing needs to be uploaded. The chambers run in your browser. Images you save are generated from the canvas you are viewing, and the facility is designed to stay quiet and lightweight.